Rift: Planes of Telara

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Rift: Planes of Telara

Post by scaramunga on Sat 19 Mar 2011, 4:41 pm

A few people I know picked up Rift, I got it too. It's pretty dam cool. Rolling some Chloromancer/Warlock/Elementalist very fun mage-healer.

We roll Defiant (technocrats) on the server Reclaimer-PvP.

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Re: Rift: Planes of Telara

Post by scaramunga on Sat 19 Mar 2011, 4:56 pm

I don't get a whole lot of play time right now, but I enjoy what I've done so far in game.

--Side note: Switched to nights 2 months ago and working 60 hours a week
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Re: Rift: Planes of Telara

Post by J1NX on Sat 19 Mar 2011, 8:26 pm

Damn dude! I hate the idea of working nights. It's good to hear from you again! I was looking pretty hard at this game lately. Glad it got your vote.

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Re: Rift: Planes of Telara

Post by scaramunga on Sun 20 Mar 2011, 4:15 pm

Propofol
Level 21 Kelari - Chloromancer (21) / Warlock (6) / Elementalist (0)

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Re: Rift: Planes of Telara

Post by J1NX on Sun 20 Mar 2011, 5:27 pm

So....chloromancer? Like....plants?

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Re: Rift: Planes of Telara

Post by Darth_Kitsune on Sun 20 Mar 2011, 5:59 pm

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Re: Rift: Planes of Telara

Post by Darth_Kitsune on Sun 20 Mar 2011, 5:59 pm

not gonna lie sounds pretty badass from that
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Re: Rift: Planes of Telara

Post by scaramunga on Tue 22 Mar 2011, 5:49 pm

I like the random zone wide invasions/rifts. Basically, mobs from one the elemental plains reek havoc across zone. All PC's are given zone wide quest to eradicate the attack, and you can join public groups where ever combat is going on. The more you contribute, whether in group or not, means the more loot (gear, tokens) and planarite (justice points) you are awarded.
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